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September 29, 2005
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:icontony5870:
A Board Game design.

Photo-Paint 7, Bevel Boss, Super Blade Pro, Moray & POV-Ray for the orbs and the dice.

Okay, I imagine these orb toys as those little cars you pull back to wind them up and let go,
only these are set in a track by their treads. The dice indicate which toy gets the lead
position at the beginning of the race. Since they are too close together to freely pass each
other, they have to roll over each other to pass the others up, which may lead to the racers
being forced out of their tracks sometimes.

What isn't shown is a "gate" type of system, similar to the starting point in horse racing,
only this is a set of eight small cages that hold the orbs in place as they are all pulled back
at the same time, and it is configurable as to change the starting positions.

The pegs indicate which orb won what race in blocks of six, however I had some extra peg holes
left over, so I threw in some red pegs, no idea what those could be used for. Betting maybe.
:iconwilder3:
Facet nateing so who ever is in the lead needs to win? Or maybe the orb knocks itseklf off tring to pass.
Nice deviation and work.
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